Thursday 31 May 2012

It begins.


I have started on the Spyro 1 map. I know originally I wanted to do all three games, but I am not having nearly as much fun working out the maps for Spyro 2 and 3.

I think, mostly, the first game is all about the lore. You can feel the love the developers poured into the worlds. Each world even has its own flag, it's amazing. And it's much easier to design the map when all the levels from each world are the same theme.

The second and third games, as much as I enjoy them, don't have nearly as much consistency and feel a little random in their world design.

So, for now at least, I'm only going to be working on the first game. I will make up for it with snazzy Skyrim-esque labels involving those flags I mentioned earlier.

Tuesday 22 May 2012

First Rough Map

I had intended to only focus on the geology, but I got carried away as I had to place most of the levels to work out the geology properly. They aren't too important at this stage, so they aren't labeled.

I cannot stress enough, though, how much this is not just a randomly drawn map that I roughly arranged the levels onto. Hours of research went into this: From formations in the level's backgrounds, to the direction of the sun, to the climate.

The political boundaries aren't worked out too much at this stage, though. But I reckon it's pretty close.